Motion Graphics

Unit code: ASN1003 | Study level: Undergraduate
(Generally, 1 credit = 10 hours of classes and independent study.)
Footscray Park


Motion graphics are widely used across a number of media screen and platforms. This unit provides students with an introduction to the concepts associated with motion graphics, including narrative development, storyboarding and specialist production skills required to produce motion for a variety of screen formats and purposes. The unit investigates the history of motion graphics in the 20th century and the use of motion graphics as a storytelling method. This unit provides the necessary foundation skills and aesthetic knowledge to produce motion graphics for various screen media platforms.

Learning Outcomes

On successful completion of this unit, students will be able to:

  1. Articulate the historical significance of motion graphics as a communication tool and identify successful approaches;
  2. Demonstrate imaginative thinking about principles of visual/narrative design;
  3. Determine appropriate motion graphics terminology;
  4. Apply pre-production techniques and design methodology, including storyboarding and scripting; and
  5. Utilise software applications to implement computer animation techniques.

Study as a single unit

This unit can be studied on its own, without enrolling in a full degree.

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For Melbourne campuses

Assessment type: Assignment
Grade: 20%
Motion Graphics Analysis (500 words)
Assessment type: Creative Works
Grade: 35%
Minor Motion Graphics Assignment (and presentation)
Assessment type: Creative Works
Grade: 45%
Major Motion Graphics Assignment (and presentation)

Required reading

Students will be provided with weekly material on VU Collaborate to support the curriculum.

As part of a course

This unit is studied as part of the following course(s):

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