This unit describes the performance outcomes, skills and knowledge required to plan and design a wearable object or app. This unit introduces the type of agile development processes used in the industry and will provide an opportunity to apply the basics of good app design. It provides the opportunity to benchmark best practice in app design and learn the basics of user experience (UX) and user interface (UI) design.
Assessment tasks will be designed to reinforce & extend knowledge and skill competence within set & controlled parameters in accordance with each unit’s learning outcomes & performance criteria requirements, including the setting of work based practical application tasks designed to provide evidence of competence outcomes, within periodic and scheduled timelines.
Students will be expected to demonstrate the following required skills:
The qualified trainer and assessor will provide teaching and learning materials as required in the form of workbooks produced by the Victoria University and/or via the Victoria University e-learning system.
This unit is studied as part of the following course(s):