|1.||Research and critique theory exploring management of new media design projects;|
|2.||Critically reflect on one's practice and how to 'future proof' a career;|
|3.||Adjudicate the expectations of a range of stakeholders;|
|4.||Persuade others regarding a design direction or process; and|
|5.||Troubleshoot common workplace scenarios involved in leading design teams.|
|Report||Draft collaboration journal (group)||10%|
|Case Study||Design recommendation report (group)||35%|
|Presentation||Design Pitch (group)||40%|
|Report||Final collaboration journal||15%|
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