|1.||Elucidate the strengths and limitations of existing tools and the potential of emergent tools for cross-platform media production|
|2.||Distil technical knowledge concerning cross-platform media production in order to learn how to cover the large amount of information of varying quality available on the internet concerning innovative production|
|3.||Commentate on the value of technical and forecasting information pertaining to innovative digital media production|
|4.||Critically reflect on academic theory about innovative digital media productions from both social and technical perspectives|
|5.||Devise and execute an innovative and advanced cross-platform media production|
|6.||Advocate for a certain production path to colleagues including recommendations of how to 'future-proof' a digital media production|
|Creative Works||Develop a concept that works with the qualities of the cross-platform medium (Equivalent to 1500 words)||30%|
|Report||Write a ‘change-log’ (an industry style journal)(Equivalent to 1500 words)||30%|
|Project||Contribute to the production of a cross-platform product (Equivalent to 2000 words)||40%|
Mobile & Social Game Design: Monetization Methods and Mechanics
Fields, T / 2014
Mobile Persuasion Design: Changing Behaviour by Combining Persuasion Design with Information Design (Human-Computer Interaction Series)
Marcus, A / 2015
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