|1.||Recommend relevant accessibility strategies as integral to designs for digital learning environments|
|2.||Evaluate the affordances of different forms of technology to engage students with specific learning needs|
|3.||Create and prototype design and practical projects for a range of individuals and groups|
|4.||Synthesise theoretical knowledge and apply to a practical outcome|
|5.||Collaborate with peers to understand the complexities of learner user experience|
|Review||Online use experience (UX) Design Discussion Participation (an online short-course review)||20%|
|Portfolio||Portfolio Structure, including Accessible Design Demonstration||40%|
|Project||New Technology Prototype to enhance learner engagement||40%|
Where to next?
As part of a course
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