This unit of study addresses the development of interface design for international audiences. The unit reviews established theories of human/computer interface design. This theoretical understanding enables students to design effective interfaces for specific environments and purposes. The unit examines the challenges of designing for, and communicating with, audiences in a globalised world. Theoretical and case study explorations are used. The unit explores the means to critically understand different audiences and groups, and the techniques to apply these insights. Contemporary industry issues, such as working in cross-cultural virtual teams, are discussed.

Unit details

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Students enrolled in course code ABAB and LBLA must complete at least 72 credit points (equivalent to 6 units) in Year 1 before undertaking any Level 2 units.

Learning Outcomes

On successful completion of this unit, students will be able to:
  1. Demonstrate the processes of research and design for diverse audiences through the production of a design portfolio;  
  2. Adapt and contextualise human computer design principles to individual design practice;  
  3. Apply and recommend user-testing skills and methodologies;  
  4. Collaborate with interdisciplinary teams; and  
  5. Substantiate the theory and practice of design decisions.  


Assessment type Description Grade
Research Paper 1. Usability Study 30%
Presentation 2. Design Presentation 30%
Portfolio 3. Design Portfolio 40%

Required reading

Inventing the medium: principles of interaction design as a cultural practice,
Murray J, 2011,
Cambridge, Mass, USA: MIT Press.