This unit of study addresses the development of interface design for international audiences. The unit reviews established theories of human/computer interface design. This theoretical understanding enables students to design effective interfaces for specific environments and purposes. The unit examines the challenges of designing for, and communicating with, audiences in a globalised world. Theoretical and case study explorations are used. The unit explores the means to critically understand different audiences and groups, and the techniques to apply these insights. Contemporary industry issues, such as working in cross-cultural virtual teams, are discussed.
Students enrolled in course code ABAB and LBLA must complete at least 72 credit points (equivalent to 6 units) in Year 1 before undertaking any Level 2 units.
|1.||Demonstrate the processes of research and design for diverse audiences through the production of a design portfolio;|
|2.||Adapt and contextualise human computer design principles to individual design practice;|
|3.||Apply and recommend user-testing skills and methodologies;|
|4.||Collaborate with interdisciplinary teams; and|
|5.||Substantiate the theory and practice of design decisions.|
|Research Paper||1. Usability Study||30%|
|Presentation||2. Design Presentation||30%|
|Portfolio||3. Design Portfolio||40%|
Inventing the medium: principles of interaction design as a cultural practice,
Murray J, 2011,
Cambridge, Mass, USA: MIT Press.
Where to next?
As part of a course
You can choose to study this unit as part of the following courses. Refer to the course page for information on how to structure your course to include this unit.
Study a single unit
This unit may be available as a single unit of study.
Find out more about how to apply for single units of study at VU.
VU takes care to ensure the accuracy of this unit information, but reserves the right to change or withdraw courses offered at any time. Please check that unit information is current with the Student Contact Centre.