This unit introduces students to 3D modelling and animation from a visual effects perspective. It will provide students with foundational knowledge of the visual effects industry. The unit will introduce student with key concepts and production techniques involved in the design, creation and animation of 3D objects and environments for the purpose of visual effects.
Unit details
Location:
Study level:
Undergraduate
Credit points:
12
Unit code:
ANI1004
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Learning Outcomes
1. | Determine appropriate terminology for 3D modelling and animation; | ||
2. | Plan, design and construct 3D models and animations for visual effects; | ||
3. | Identify and rationalise appropriate lighting and textures for 3D applications; | ||
4. | Utilise and navigate appropriate software to implement 3D modelling and animation techniques for visual effects. |
Assessment
Assessment type | Description | Grade |
---|---|---|
Project | Creative Design and Plan documentation | 25% |
Creative Works | 3D Object Model and Texturing | 30% |
Creative Works | 3D animated scene | 45% |
Where to next?
As part of a course
This unit is studied as part of the following courses. Refer to the course page for information on how to apply for the course.
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