ZBrush Beginner
On this page
ZBrush is a robust digital sculpting tool that allows artists to create digital paintings and incredibly detailed digital sculptures.
The models and textures created within ZBrush can be exported to a variety of applications for use in the film industry, game industry or 3D rapid prototype sculpting.
Course Essentials
-
Location:
-
Faculty:
-
School:
-
Course code:WNGM5
-
Duration:18 Hours
-
Fees:$490.00
-
Course dates:Tue 21 Aug 2012 - Tue 18 Sep 2012
-
Course times:5 sessions 6.00pm - 9.00pm
How to register
To sign up for this course, please fill out the Short Course Registration form and send it to:
Victoria UniversityPO Box 14428
Melbourne VIC 8001
You can also email your completed form to us at ITCI@vu.edu.au
Course Objectives
This course is aimed at getting artists, 3D artists and designers started with an eye to sculpting models. Artists will explore unique workflows, which will allow them to work in a natural and intuitive way, once familiar with the tools.
Course contents
-Introduction to ZBrush (Examples of output/Industry usage)
-The ZBrush user interface and tools
-ZBrush workflow
-ZBrush pipeline (integrating with other applications)
-Introduction to Zspheres
-Creating 3d characters/creatures using Zspheres
-Detailing 3d characters/creatures
-Texturing 3d characters/creatures
The following topics will be covered:
Admission Information
Contact School of Creative Industries: Ci_shortcourses@vu.edu.au