Motion Graphics
Credit points
(Generally, 1 credit = 10 hours of classes and independent study.)
Location
Prerequisites
Co-requisites
(Corequisite units must be studied concurrently with this unit)
Overview
Motion graphics are widely used across a number of media screen and platforms. This unit provides students with an introduction to the concepts associated with motion graphics, including narrative development, storyboarding and specialist production skills required to produce motion for a variety of screen formats and purposes. The unit investigates the history of motion graphics in the 20th century and the use of motion graphics as a storytelling method. This unit provides the necessary foundation skills and aesthetic knowledge to produce motion graphics for various screen media platforms.
Learning Outcomes
On successful completion of this unit, students will be able to:
- Articulate the historical significance of motion graphics as a communication tool and identify successful approaches;
- Demonstrate imaginative thinking about principles of visual/narrative design;
- Determine appropriate motion graphics terminology;
- Apply pre-production techniques and design methodology, including storyboarding and scripting; and
- Utilise software applications to implement computer animation techniques.
Assessment
For Melbourne campuses
Assessment type: Assignment | Grade: 20%
Motion Graphics Analysis (500 words)
Assessment type: Creative Works | Grade: 35%
Minor Motion Graphics Assignment (and presentation)
Assessment type: Creative Works | Grade: 45%
Major Motion Graphics Assignment (and presentation)
Required reading
Students will be provided with weekly material on VU Collaborate to support the curriculum.
As part of a course
This unit is studied as part of the following course(s):