Games Development
Our courses in Games Development will boost your creativity and give you the expertise and experience to succeed in this fast-paced industry.
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Courses
Get interactive
With input from local game development studios, our courses cover advanced artistic skills, conceptualisation, composition, design and programming skills using industry standard tools:
- Certificate III in Media
- Certificate IV in Screen and Media
- Certificate IV in Interactive Digital Media
- Diploma of Screen and Media
- Advanced Diploma of Screen and Media
Topics covered include:
- iPhone, PC and Web game development
- animation and motion capture
- 3D modelling, sculpting and drawing
- texturing
- digital matte painting
- programming
- game and level design
- audio design
- interactive storytelling
Technologies covered include:
- Unity engine (programming, game design)
- 3D Studio Max (3D modelling)
- Motion builder (Animation, MoCap)
- ZBrush and MudBox (3D sculpting)
- Adobe Photoshop (texturing and concept art)
- Visual Studio C# (programming)
- Adobe Flash (2D interfaces and web games)
- Cubase, Logic and FMOD (audio)
Resources available include:
- MoCap - inertial motion capture suite (XSens MVN)
- Wacom drawing tablets (natural 2D drawing)
- MicroScribe (3D digitising)
- In-house floating sound recording studio
- Late access to computer labs (PC and Mac)
- Wii, PS3, XBox360, iPod touches
For course enquiries:
Alan Morgans
PO Box 14428
Melbourne VIC 8001
Phone: +61 3 9919 1587
Email: alan.morgans@vu.edu.au
Short courses
The following short courses are on demand and available for group bookings, please contact +61 3 9919 1517 to book or for more information.
- ZBrush Advanced
- 3D Studio Max for Gamemaking
- Maya Introduction to Characters
- Autodesk Softimage XSI Beginner
- Introduction to Motion Capture
A complete list of our short courses and dates for the year.
For short course enquiries:
Victoria University
PO Box 14428
Melbourne VIC 8001
Phone: +61 3 9919 1517
Phone: +61 3 9919 6200
Email: ITCI@vu.edu.au
Careers
Our graduates have been employed at companies including:
- Torus Games
- Big Ant Studios
- Blue Tongue Entertainment
- Infinite Interactive
- Transmission
- THQ Studio Australia
- Red Ant
They have worked on titles including Spyro, Hellboy, Puzzle-Quest Galatrix, Sprintcars and many more.
Awards
Our students in Games Development have been recognised in the Australian Teachers Of Media (ATOM) and Australian Interactive Media Industry Association (AIMIA).
Recent finalists include:
ATOM AWARDS 2011
Andrew Formosa - Winner Best Tertiary Multimedia/Games
ATOM Awards 2010
Layton Hawkes - Winner Best Tertiary Multimedia
Layton Hawkes - Winner Best Interactive / Video Game
AIMIA Awards 2010
Luke Milkovic - Finalist Best Student Project
AIMIA Awards 2008
Matt Hood - Finalist Best Student-Developed Content
Michael Wszelaki - Finalist Best Student-Developed Content
ATOM Awards 2007
Karl Ervine - Winner Best Tertiary Multimedia
Jimmy Lee - Finalist Best Tertiary Multimedia
Michael Wszelaki - Finalist Best Tertiary Multimedia
AIMIA Awards 2007
Nino Aniceto - Winner Best Student-Developed Content
Susan Hinton - Finalist Best Student-Developed Content