Games Development

Our courses in Games Development will boost your creativity and give you the expertise and experience to succeed in this fast-paced industry.

On this page

Courses

get interactive

Get interactive

With input from local game development studios, our courses cover advanced artistic skills, conceptualisation, composition, design and programming skills using industry standard tools:

Topics covered include:

  • iPhone, PC and Web game development
  • animation and motion capture
  • 3D modelling, sculpting and drawing
  • texturing
  • digital matte painting
  • programming
  • game and level design
  • audio design
  • interactive storytelling

Technologies covered include:

  • Unity engine (programming, game design)
  • 3D Studio Max (3D modelling)
  • Motion builder (Animation, MoCap)
  • ZBrush and MudBox (3D sculpting)
  • Adobe Photoshop (texturing and concept art)
  • Visual Studio C# (programming)
  • Adobe Flash (2D interfaces and web games)
  • Cubase, Logic and FMOD (audio)

Resources available include:

  • MoCap - inertial motion capture suite (XSens MVN)
  • Wacom drawing tablets (natural 2D drawing)
  • MicroScribe (3D digitising)
  • In-house floating sound recording studio
  • Late access to computer labs (PC and Mac)
  • Wii, PS3, XBox360, iPod touches

For course enquiries:

Alan Morgans
PO Box 14428
Melbourne VIC 8001

Phone: +61 3 9919 1587
Email: alan.morgans@vu.edu.au

Short courses

The following short courses are on demand and available for group bookings, please contact +61 3 9919 1517 to book or for more information.

  • ZBrush Advanced
  • 3D Studio Max for Gamemaking
  • Maya Introduction to Characters
  • Autodesk Softimage XSI Beginner
  • Introduction to Motion Capture

A complete list of our short courses and dates for the year.

For short course enquiries:

Victoria University
PO Box 14428
Melbourne VIC 8001

Phone: +61 3 9919 1517
Phone: +61 3 9919 6200
Email: ITCI@vu.edu.au

Careers

Our graduates have been employed at companies including:

They have worked on titles including Spyro, Hellboy, Puzzle-Quest Galatrix, Sprintcars and many more.

Awards

Our students in Games Development have been recognised in the Australian Teachers Of Media (ATOM) and Australian Interactive Media Industry Association (AIMIA).

Recent finalists include:

ATOM AWARDS 2011
Andrew Formosa - Winner Best Tertiary Multimedia/Games

ATOM Awards 2010
Layton Hawkes - Winner Best Tertiary Multimedia
Layton Hawkes - Winner Best Interactive / Video Game

AIMIA Awards 2010
Luke Milkovic - Finalist Best Student Project

AIMIA Awards 2008
Matt Hood - Finalist Best Student-Developed Content
Michael Wszelaki - Finalist Best Student-Developed Content

ATOM Awards 2007
Karl Ervine - Winner Best Tertiary Multimedia
Jimmy Lee - Finalist Best Tertiary Multimedia
Michael Wszelaki - Finalist Best Tertiary Multimedia

AIMIA Awards 2007
Nino Aniceto - Winner Best Student-Developed Content
Susan Hinton - Finalist Best Student-Developed Content